PZ modding lives on the Steam Workshop. Search and one-click install from the panel's Steam Workshop page, or hand-edit WorkshopItems= in servertest.ini.
Visit Steam WorkshopWhy LOW.MS?
Below are a few reasons why LOW.MS is the ideal place to host your game server.
Instant Setup
Begin playing on your Project Zomboid server within minutes after payment.
Cloud backup system
Never lose your Project Zomboid save again with our state of the art cloud backup system.
High-Performance Hardware
Your Project Zomboid server will be equipped with the latest Intel or AMD processors and NVMe SSDs.
DDoS Protection
All of our datacenter networks have enterprise-level DDOS protection to ensure your Project Zomboid server hosting never goes down.
24/7 Support
Round-the-clock customer assistance with a 99.9% uptime guarantee to ensure your Project Zomboid server never goes offline.
Quality Guarantee
Full refund within the first 5 days if your Project Zomboid server is not up to scratch.
Server Mods, made simple.
Install mods in one click from your panel's built-in browser, or upload your own files via SFTP. Full access either way.
- Steam Workshop framework supported
- Built-in Steam Workshop browser in your panel
- Full SFTP access to upload your own mods or configs
Automatic Cloud Backups
Never lose your Project Zomboid progress again with our advanced cloud backup system. We automatically create regular backups of your game server, ensuring your world, configurations, and player data are always safe.
Our intuitive Backup Manager gives you complete control over your server backups. Easily restore to any previous point, download backups locally, or create manual snapshots before making big changes.
- Automatic scheduled backups
- One-click restore functionality
- Download backups anytime
- A must have for your Project Zomboid server hosting

Top choice in my list
Out of all hosting providers. This is by far the top choice in my list. Simple UI with a mod manager included making it hassle-free when downloading specific mods.
— Jose
Very helpful and responsive
I opened a ticket for help migrating my server from a different host. The game is Palworld and it isn't a simple process, they did it for me! Very helpful and responsive.
— Justin
Insanely reliable service
Their prices are pretty cheap and I thought they'd cut back on performance but damn was I wrong. The service has been insanely reliable and the Support Team are on their own level!
— Anti
Every branch, supported.
We support every public Project Zomboid Steam branch out of the box, including the private password-protected ones. Switch from your control panel any time.
- 4 – Project Zomboid branches supported natively
- Free one-click branch switching from your panel
- Private password-protected branches supported
- View branches on SteamDB
- Status
- Stable · Default
Build 41.78.20
- Status
- Available
United States
Bend, OR
Los Angeles, CA
Phoenix, AZ
Dallas, TX
Miami, FL
Ashburn, VA
Europe
London, UK
Nuremberg, DE
Helsinki, FI
Warsaw, PL
Asia & Oceania
Singapore, SG
Sydney, AU
Melbourne, AU
12 Server Locations
We've got you covered!
We have a wide variety of locations available for your Project Zomboid server. If you need help choosing a location, contact support.
All locations feature DDoS protection which can withstand attacks of up to 100 Gbps. Keeping your game server safe, no matter where in the world it may be.
Is there a location you would like to see? Let us know! Having the correct location helps your service show up correctly in the server list.
Frequently Asked Questions
Find answers to common questions about Project Zomboid server hosting.
Your server is provisioned automatically and you'll get login details for the [LOW.MS Control Panel](https://control.low.ms) by email within a few minutes. From there, hit Start, wait for the first-boot log lines to settle, then open Web Console to run `/setaccesslevel "YourUsername" "admin"` once you're in-game. Everything else, settings, mods, backups, is in the sidebar.
Yes, and there are two ways. The easy one is **Steam Workshop** in the panel sidebar: a full Workshop browser where you search for a mod and click Install, and the panel updates the `WorkshopItems=` and `Mods=` lines in `servertest.ini` for you. Its companion pages, Steam Workshop (installed) and Steam Workshop (updates), show what's on the server and what has an update waiting. The manual route is editing those two lines yourself in Configuration Files, covered in our [server configuration guide](/knowledgebase/project-zomboid-server-configuration). Restart after either and the mods download on the next start. One thing to watch since Build 42 went stable: mods written for Build 41 will still download without any error, but they can fail at world load or kick players on join, so it's worth rebuilding your mod list rather than assuming it carried over.
Yes. Build 42 went to the stable public branch on 29 July 2026, so it's the default version a new server installs, and it brings the much larger map, basements, new crafting disciplines and animal husbandry. If you'd rather stay on Build 41 to finish an existing world, we can pin your server to the `legacy41` Steam branch, and every player will need to select that same branch under Properties, then Game Versions & Betas, in Steam. Build 41 saves won't load on Build 42, so take a backup before you switch either way. Open a ticket and we'll pin the branch for you.
Open Configuration Files in the panel sidebar and edit `servertest_SandboxVars.lua`. Zombie density is controlled by the `Zombies` variable (1 = Insane, 4 = Normal, 5 = Low). Loot works differently since Build 42: the old per-category keys like `FoodLoot` on a 1-4 scale were replaced by renamed keys such as `FoodLootNew` that take a decimal multiplier instead, so a Build 41 loot config won't carry across cleanly and is worth redoing from scratch. Restart the server for changes to take effect. Our [server configuration guide](/knowledgebase/project-zomboid-server-configuration) walks through the settings that actually matter for multiplayer.
Your player cap is whatever the slot count on your plan is. You can also raise or lower `MaxPlayers` in `servertest.ini` if you want a lower hard cap. For most groups 10-16 active players is comfortable, and we run servers well above that without drama. The one caution worth repeating comes from the server config itself: player counts above 32 can lead to poor map streaming and desync, so scale up deliberately rather than jumping straight to a big number. See our [Project Zomboid plans](/game-servers/project-zomboid-server-hosting) for slot tiers.
Yes, automatic Cloud Backups are included on every plan. You'll find **Cloud Backup** and **Cloud Restore** as two separate entries in the panel sidebar; Cloud Restore is the one you want when something goes wrong. Project Zomboid also keeps its own in-game backups in `Zomboid/Backups/` that you can grab via File Manager or SFTP (port 8822) if you prefer that route. Worth taking a manual backup before any major version change, since a world from an older build won't load on a newer one.
Once you've promoted yourself via `/setaccesslevel "YourUsername" "admin"`, you can type commands directly into the in-game chat. Common ones: `/additem` to spawn items, `/teleport` to move players, `/kick` and `/ban` for moderation, `/save` to force a world save. You can also run any command from **Web Console** in the panel sidebar, which is useful if you need to recover access or act on the server without being in-game. Our [getting started guide](/knowledgebase/project-zomboid-getting-started) has the full access-level breakdown.
More than most hosts pretend. A small 2-5 player vanilla server runs comfortably on around 4 GB. Once you're at 8-10 players with a handful of mods you want 8 GB minimum and ideally more, and a mod-heavy 15-player server can easily push 12 GB. Build 42 is noticeably heavier than Build 41, and its install alone is about a third larger, so plan for extra headroom on both memory and disk. All our plans ship with plenty of RAM for the slot count you pick, and you can upgrade in-place if you need more. See [Project Zomboid plans](/game-servers/project-zomboid-server-hosting).
Your Project Zomboid is set up instantly after payment, allowing you to start hosting without delays.
Yes! Our user-friendly control panel gives you full control over game modes, maps, and server configurations over your Project Zomboid server.
We provide 24/7 support for your Project Zomboid server through live chat and email to assist you with any questions or technical issues.
Absolutely. If you're not satisfied with your Project Zomboid server. We provide a full refund within the first 5 days.
Our Project Zomboid servers use top-tier Intel or AMD hardware to ensure your server runs super smoothly!
Ready to host your Project Zomboid server?
Instant Setup
Your server will be ready within minutes
DDoS Protection
Enterprise-grade protection included
24/7 Support
Expert help whenever you need it
Starting from
Cancel anytime. No minimum term. Full refund within 5 days.
What is Project Zomboid
Project Zomboid is the isometric zombie survival game that does not let you win. You build a base, scrounge for cans of beans, try to keep your characters alive, and eventually die in a way you will remember. On a private server with a few friends, that loop gets a lot more interesting, because now you get to argue about where to loot next, whose turn it is to cook, and who left the generator off. Hosting your own Project Zomboid server on LOW.MS gives you a persistent Knox County apocalypse for your group, with full control over sandbox settings, mods from the Steam Workshop, and who is allowed in. We run PZ on dedicated bare-metal nodes with automatic cloud backups, DDoS protection, and 24/7 support. Build 42 is now the stable release, bringing a far larger map, basements, new crafting disciplines and animal husbandry. If your group would rather finish an existing Build 41 world first, we can pin your server to the legacy41 branch instead.



Money-back Guarantee
We are confident that you'll be happy with our service. If on the rare occasion there is a problem with your service, we will do our absolute best to get things working for you, or you can simply ask for your money back.
We have a full 5 day money-back guarantee on all our game server hosting. No questions asked.
Knowledgebase Articles
A selection of hosting guides and articles, hand-written by our own support team

How to Install Mods on Your Project Zomboid Server (Build 42)
How to use the panel's Steam Workshop browser on a Project Zomboid Build 42 server, why the Mods= line it writes needs correcting by hand, and why a Build 41 mod list downloads perfectly on Build 42 and then kicks every player who tries to join.

Project Zomboid Server Configuration Guide: servertest.ini and Sandbox Settings
A comprehensive guide to configuring your Project Zomboid server, covering servertest.ini network settings, sandbox gameplay options, zombie behaviour, loot tables, and Build 42 features.

Project Zomboid Save Location & How to Upload Your World
Find your Project Zomboid singleplayer save files and upload them to your dedicated server using File Manager or SFTP.

Project Zomboid Server Troubleshooting: Common Issues and Fixes
Solutions to the most common Project Zomboid dedicated server issues, including connection problems, crashes, mod conflicts, performance degradation, and Build 42 specific bugs.

Getting Started with Your Project Zomboid Dedicated Server
Everything you need to know to get your Project Zomboid dedicated server up and running, from first login to inviting friends and configuring basic settings.
Cutting Edge Control Panel
Our brand new control-panel will soon be available for Project Zomboid server hosting. Featuring everything our existing control panel has, but with an all new intuitive and sleek looking interface. Including a fully advanced file manager, mod installation and so on.
Our own in-house development team have been working on this since 2021, and it will take the industry by storm. Click the button below to learn more about it. Until the new control panel is released, you'll still have access to our feature-packed TCAdmin server control panel.