ArmA 3 server hosting

A massive military sandbox built for authentic, combined-arms combat at any scale. Run co-op operations or PvP scenarios with deep modding and mission creation to shape war your way.

Instant Setup
Global Locations
24/7 Support

Slots

10

15

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30

40

50

60

70

80

90

100

120

$12.50/mo

$1.25 per slot (10)

Why LOW.MS?

Below are a few reasons why LOW.MS is the ideal place to host your game server.

Instant Setup

Begin playing on your ArmA 3 server within minutes after payment.

Cloud backup system

Never lose your ArmA 3 save again with our state of the art cloud backup system.

High-Performance Hardware

Your ArmA 3 server will be equipped with the latest Intel or AMD processors and NVMe SSDs.

DDoS Protection

All of our datacenter networks have enterprise-level DDOS protection to ensure your ArmA 3 server hosting never goes down.

24/7 Support

Round-the-clock customer assistance with a 99.9% uptime guarantee to ensure your ArmA 3 server never goes offline.

Quality Guarantee

Full refund within the first 5 days if your ArmA 3 server is not up to scratch.

Automatic Cloud Backups

Never lose your ArmA 3 progress again with our advanced cloud backup system. We automatically create regular backups of your game server, ensuring your world, configurations, and player data are always safe.

Our intuitive Backup Manager gives you complete control over your server backups. Easily restore to any previous point, download backups locally, or create manual snapshots before making big changes.

  • Automatic scheduled backups
  • One-click restore functionality
  • Download backups anytime
  • A must have for your ArmA 3 server hosting
Cloud backup manager interface showing backup list with restore and download options

Rated Excellent

4.8

out of 5 stars

Read our reviews on Trustpilot

Top choice in my list

Out of all hosting providers. This is by far the top choice in my list. Simple UI with a mod manager included making it hassle-free when downloading specific mods.

— Jose

Very helpful and responsive

I opened a ticket for help migrating my server from a different host. The game is Palworld and it isn't a simple process, they did it for me! Very helpful and responsive.

— Justin

Insanely reliable service

Their prices are pretty cheap and I thought they'd cut back on performance but damn was I wrong. The service has been insanely reliable and the Support Team are on their own level!

— Anti

World map of all our hosting locations

United States

Bend, OR

Los Angeles, CA

Phoenix, AZ

Dallas, TX

Miami, FL

Ashburn, VA

Europe

London, UK

Nuremberg, DE

Helsinki, FI

Warsaw, PL

Asia & Oceania

Singapore, SG

Sydney, AU

Melbourne, AU

12 Server Locations

We've got you covered!

We have a wide variety of locations available for your ArmA 3 server. If you need help choosing a location, contact support.

All locations feature DDoS protection which can withstand attacks of up to 100 Gbps. Keeping your game server safe, no matter where in the world it may be.

Is there a location you would like to see? Let us know! Having the correct location helps your service show up correctly in the server list.

Frequently Asked Questions

Find answers to common questions about ArmA 3 server hosting.

ArmA 3 has no hard engine cap I'd ever hit in practice – maxPlayers in server.cfg will happily accept 100+, and public servers have run 80 or 90. What actually matters is the mission itself: maxPlayers in description.ext and the number of playable units the mission creator placed both act as caps, so if the mission was built for 32 players, ordering a 64-slot server won't give you more bodies. Size against the mission you plan to run first, then scale up. You can pick anything from 10 to 120 slots on the ArmA 3 pricing page.

Yes – ACE, RHS (AFRF/USAF/GREF/SAF), CUP, CBA, Antistasi, and every other Workshop mod work on LOW.MS. The Mod Manager in your control panel at control.low.ms handles Workshop IDs directly: paste the ID, hit install, and the mod is loaded into your server's -mod= line for you. For mods that aren't on Workshop (private community packs, pre-release builds), upload the PBOs through File Manager or SFTP. One caveat worth flagging: .dll uploads are blocked on our platform, which is a rare issue for Arma 3 but occasionally trips up people trying to use server-side extensions like Intercept Core – open a ticket and we'll place those server-side.

Yes – Arma 3 mods are loaded client-side, so every player has to have each mod installed and enabled in their launcher before they can join a modded server. That's how the engine works, not a LOW.MS restriction. The best way to handle this is to publish your modset as a preset: the official Arma 3 Launcher has a Share button that generates a .html file. Send that to your group and they import it once, and the launcher downloads everything from Workshop automatically.

No – Arma 3 is PC-only, with no console version and no crossplay. Every Arma 3 server (ours and every other host's) serves PC clients over Steam exclusively. If you're specifically looking for console support, you're thinking of Arma Reforger, the precursor to Arma 4, which does support PC/Xbox/PS5 crossplay.

BattlEye ships with the Arma 3 dedicated server files and is enabled by default – you don't have to install anything. On LOW.MS you can toggle it from the Commandline Manager in your control panel if you ever need to disable it for a closed testing session, but for any public or modded server you should leave it on. BattlEye runs transparently; your players won't see anything unless they try to cheat.

The base LOW.MS plan includes 10 GB of RAM, which is plenty for a vanilla 32-slot server and comfortable for medium mod packs like ACE + CBA + a single faction pack. Once you start stacking RHS + CUP + ACE + mission mods (Antistasi-style setups), or pushing past 40 players, add more – I'd jump to 15 GB at 40 slots with a full mod pack, and 20 GB if you're running Antistasi or a heavy milsim. You can add RAM at checkout or upgrade later from the panel.

By default the game port is 2302/UDP (which also carries VON voice), Steam query runs on 2303/UDP, Steam master on 2304/UDP, and BattlEye client traffic on 2306/UDP. BattlEye RCON sits above that – on LOW.MS we put it on game port + 10 (so 2312/TCP for a default server). Your exact ports show up in the control panel under Service Settings, and each additional server on the same box shifts the block by +20.

All seven Creator DLCs work on LOW.MS: Global Mobilization, S.O.G. Prairie Fire, CSLA Iron Curtain, Western Sahara, Spearhead 1944, Reaction Forces, and Expeditionary Forces. Creator DLC works on a 'one player on the server owns it' basis, meaning any connected client who owns the DLC unlocks its content for the session. Realistically, if you're running a Prairie Fire or Spearhead 1944 mission the whole server should own it, or half your players will be stuck with unarmed placeholder characters. Drop the DLC's mod ID into the server's mod line like any other mod.

Yes – headless client is supported. You run a second Arma 3 instance (the HC) that offloads AI computation from the main server, which is the standard setup for anything AI-heavy like Antistasi, Liberation, or a big Zeus op. In your server.cfg you'll want headlessClients[] = {"127.0.0.1"}; and localClient[] = {"127.0.0.1"}; so the HC can connect with unlimited bandwidth. If you need a hand setting one up on LOW.MS, open a ticket and we'll walk you through the panel side of it.

Set passwordAdmin in your server.cfg (it's separate from the normal password key for joining), then in-game open chat and type #login yourpassword. You'll get a confirmation message and then you have access to the admin menu: kick, ban, mission selection, restart, and Zeus slot on compatible missions. There's no 'first player gets admin' fallback – if you don't set passwordAdmin, no one can be admin that session.

Once every 6 to 12 hours is the sweet spot for most missions. Arma 3's scripting engine leaks memory on long sessions – AI spawns, vehicle wrecks, and JIP data all accumulate – and frames start to stutter after a few hours on heavy modpacks. We expose Scheduled Tasks in the control panel so you can set a daily or per-mission restart cycle without logging in. For Antistasi and similar persistent campaigns, consider saving the mission state before the restart.

Your ArmA 3 is set up instantly after payment, allowing you to start hosting without delays.

Yes! Our user-friendly control panel gives you full control over game modes, maps, and server configurations over your ArmA 3 server.

We provide 24/7 support for your ArmA 3 server through live chat and email to assist you with any questions or technical issues.

Absolutely. If you're not satisfied with your ArmA 3 server. We provide a full refund within the first 5 days.

Our ArmA 3 servers use top-tier Intel or AMD hardware to ensure your server runs super smoothly!

Ready to host your ArmA 3 server?

Instant Setup

Your server will be ready within minutes

DDoS Protection

Enterprise-grade protection included

24/7 Support

Expert help whenever you need it

Starting from

$12.50/ month

Cancel anytime. No minimum term. Full refund within 5 days.

Secure Payment
5-Day Money Back
No Contracts

What is ArmA 3

ArmA 3 is still, over a decade after launch, the deepest military sandbox on PC. Real tactics, real ballistics, real distances – and a modding scene that has kept the game alive through ACE, RHS, Antistasi, Exile, King of the Hill, and thousands of community-built missions. Hosting a dedicated server is how communities run serious unit ops, public Altis Life roleplay, or persistent PvE campaigns without bumping into the 32-player peer-to-peer ceiling. Every LOW.MS ArmA 3 server ships with 10 GB RAM, the TCAdmin panel at control.low.ms, full Mod Manager access to the Steam Workshop, SFTP for dropping in custom .pbo mods or Creator DLC content, and BattlEye enabled by default. You get the Log Viewer, Commandline Manager, Configuration Files editor, Web Console, and Scheduled Tasks – the usual TCAdmin toolkit – plus automated cloud backups and DDoS protection. Slot counts go from 10 up to 120; pick the tier that matches your expected player count and upgrade later if your community grows. If you are planning heavy modded missions like ACE + RHS + Antistasi with a headless client offloading the AI, lean toward one of the higher RAM tiers – mod-stacked ArmA 3 is one of the few games where 15 to 25 GB genuinely earns its keep. For a vanilla Warlords or Game Master server, 10 GB is plenty.

Screenshot of ArmA 3
Screenshot of ArmA 3
Screenshot of ArmA 3

Money-back Guarantee

We are confident that you'll be happy with our service. If on the rare occasion there is a problem with your service, we will do our absolute best to get things working for you, or you can simply ask for your money back.

We have a full 5 day money-back guarantee on all our game server hosting. No questions asked.

Knowledgebase Articles

A selection of hosting guides and articles, hand-written by our own support team

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Cutting Edge Control Panel

Our brand new control-panel will soon be available for ArmA 3 server hosting. Featuring everything our existing control panel has, but with an all new intuitive and sleek looking interface. Including a fully advanced file manager, mod installation and so on.

Our own in-house development team have been working on this since 2021, and it will take the industry by storm. Click the button below to learn more about it. Until the new control panel is released, you'll still have access to our feature-packed TCAdmin server control panel.

Image of the new LOW.MS control panel
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