Server configuration for Palworld
Created by: LOW.MS Support
Last modified: 29th December 2024
Guide for customizing your Palworld server
| Parameter | Description |
|---|---|
| Difficulty | Adjusts the overall difficulty of the game.
|
| DayTimeSpeedRate | Modifies the speed of in-game time during the day.
|
| NightTimeSpeedRate | Modifies the speed of in-game time during the night.
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| ExpRate | Changes the experience gain rate for both players and creatures.
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| PalCaptureRate | Adjusts the rate at which Pal creatures can be captured.
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| PalSpawnNumRate | Adjusts the rate at which Pal creatures spawn.
|
| PalDamageRateAttack | Fine-tunes Pal creature damage dealt.
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| PalDamageRateDefense | Fine-tunes Pal creature damage received.
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| PlayerDamageRateAttack | Fine-tunes player damage dealt.
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| PlayerDamageRateDefense | Fine-tunes player damage received.
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| PlayerStomachDecreaceRate | Adjusts the rate at which the player's stomach decreases.
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| PlayerStaminaDecreaceRate | Adjusts the rate at which the player's stamina decreases.
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| PlayerAutoHPRegeneRate | Adjusts the rate of automatic player health regeneration.
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| PlayerAutoHpRegeneRateInSleep | Adjusts the rate of automatic player health regeneration during sleep.
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| PalStomachDecreaceRate | Adjusts the rate at which Pal creature stomach decreases.
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| PalStaminaDecreaceRate | Adjusts the rate at which Pal creature stamina decreases.
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| PalAutoHPRegeneRate | Adjusts the rate of automatic Pal creature health regeneration.
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| PalAutoHpRegeneRateInSleep | Adjusts the rate of automatic Pal creature health regeneration during sleep.
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| BuildObjectDamageRate | Adjusts the rate at which built objects take damage.
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| BuildObjectDeteriorationDamageRate | Adjusts the rate at which built objects deteriorate.
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| CollectionDropRate | Adjusts the drop rate of collected items.
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| CollectionObjectHpRate | Adjusts the health of collected objects.
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| CollectionObjectRespawnSpeedRate | Adjusts the respawn speed of collected objects.
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| EnemyDropItemRate | Adjusts the drop rate of items from defeated enemies.
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| DeathPenalty | Defines the penalty upon player death.
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| GuildPlayerMaxNum | Sets the maximum number of players in a guild.
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| PalEggDefaultHatchingTime | Sets the default hatching time for Pal eggs.
|
| ServerPlayerMaxNum | Maximum number of people who can join the server.
|
| ServerName | Server name. |
| ServerDescription | Server description. |
| AdminPassword | Password used to obtain administrative privileges on the server. |
| PublicPort | Public port number. |
| PublicIP | Public IP. |
| RCONEnabled | Enable RCON. |
| RCONPort | Port number for RCON. |
| bPalLost | Permanently lose your Pals upon death.
|
| bBuildAreaLimit | Prohibit building near structures such as fast travel. |
| bEnableFastTravel | Enable Fast Travel.
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| bEnableInvaderEnemy | Enable Invader.
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| bHardcore | Enable Hardcore mode.
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| bShowPlayerList | Enable player list when the ESC key is pressed. |
| AutoSaveInterval | Sets the interval in minutes for automatic server saves.
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| EnableFriendlyFire | Enables or disables friendly fire between players.
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| MaxBuildObjectCount | Defines the maximum number of objects a player can build.
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| MaxConcurrentConnections | Limits the number of simultaneous connections to the server.
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| EnableCrossplay | Allows cross-platform play between different platforms.
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| EnableBackups | Enables automatic server backups.
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| BackupInterval | Sets the interval in minutes for automatic backups.
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| MaxBackupRetention | Sets the maximum number of backups to retain.
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