Managing StarRupture server saves

Managing Saves (New Games or Loading Existing Ones)

StarRupture servers run one active save at a time. Which save is running is controlled either:

  • from the client (Manage Server), or
  • automatically via DSSettings.txt (recommended once you know what you’re doing)

This guide is written with LOW.MS hosting in mind.


Option A — Change saves using “Manage Server” (most common)

Use this when you want to:

  • Start a brand-new world
  • Switch to a different save
  • Re-load the correct save after a restart

Steps

  1. In the LOW.MS Control Panel, ensure the server is Running
  2. Launch StarRupture
  3. Go to Manage Server
  4. Enter your Server IP and Port
  5. Enter your Server Management password
  6. Choose one:
    • New Game to create a new save, or
    • Load Game to select an existing save
  7. Click Start Game
  8. Return to main menu and join via Join Game → Dedicated Server

Tip: If you change saves, always join through Join Game after starting the session.


Option B — Use DSSettings.txt to auto-load a save (set-and-forget)

If your server restarts often (updates, scheduled restarts, crashes), DSSettings is a huge quality-of-life win because it can:

  • auto-create a save (first run), or
  • auto-load a named save every boot

See: DSSettings.txt Configuration Guide for examples.


Where saves live (useful for backups & troubleshooting)

StarRupture saves are commonly stored under a path like:

/StarRupture/Saved/SaveGames/<SessionName>/

…and the individual save file is typically something like:

AutoSave0.sav

The <SessionName> comes from your session name (or DSSettings SessionName).

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