ArmA 3Hospedagem de servidor

A massive military sandbox built for authentic, combined-arms combat at any scale. Run co-op operations or PvP scenarios with deep modding and mission creation to shape war your way.

Ativação instantânea
Localizações globais
Suporte 24/7

Slots

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$12.50/mo

$1.25 por slot (10)

Por que a LOW.MS?

Veja alguns motivos que fazem da LOW.MS o lugar ideal para hospedar seu servidor de jogos.

Ativação instantânea

Comece a jogar no seu servidor ArmA 3 poucos minutos após o pagamento.

Sistema de backup em nuvem

Nunca mais perca seu save de ArmA 3 com nosso sistema de backup em nuvem de última geração.

Hardware de alto desempenho

Seu servidor ArmA 3 roda com os processadores Intel ou AMD mais recentes e SSDs NVMe.

Proteção DDoS

Todas as redes dos nossos datacenters têm proteção DDoS de nível empresarial para garantir que a hospedagem do seu servidor ArmA 3 nunca saia do ar.

Suporte 24/7

Atendimento 24 horas por dia com garantia de 99,9% de disponibilidade para que seu servidor ArmA 3 nunca fique offline.

Garantia de qualidade

Reembolso integral nos primeiros 5 dias se o seu servidor ArmA 3 não estiver à altura.

Backups automáticos em nuvem

Seus mundos, configurações e mods de ArmA 3 são copiados para a nuvem automaticamente. Guarde até 20 backups por servidor e bloqueie os que importam para que nunca sejam apagados para abrir espaço.

Na aba Backups do painel de controle da LOW.MS você restaura qualquer backup com um clique, baixa uma cópia para o seu PC ou cria um backup manual antes de uma mudança grande.

  • Backups automáticos e agendados, guardados fora do seu servidor
  • Bloqueie os backups importantes para que nunca sejam sobrescritos
  • Restauração com um clique ou download de qualquer backup para o seu PC
  • Incluso em todo servidor ArmA 3, sem custo extra

Rated Excellent

4.8

out of 5 stars

Read our reviews on Trustpilot

Top choice in my list

Out of all hosting providers. This is by far the top choice in my list. Simple UI with a mod manager included making it hassle-free when downloading specific mods.

— Jose

Very helpful and responsive

I opened a ticket for help migrating my server from a different host. The game is Palworld and it isn't a simple process, they did it for me! Very helpful and responsive.

— Justin

Insanely reliable service

Their prices are pretty cheap and I thought they'd cut back on performance but damn was I wrong. The service has been insanely reliable and the Support Team are on their own level!

— Anti

Todas as branches, suportadas.

Suportamos todas as branches públicas de ArmA 3 na Steam de fábrica, incluindo as privadas protegidas por senha. Troque pelo seu painel de controle quando quiser.

  • 3 branches de ArmA 3 suportadas nativamente
  • Troca de branch com um clique pelo painel, sem custo
  • Branches privadas protegidas por senha também suportadas
  • Ver as branches no SteamDB
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profiling

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World map of all our hosting locations

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12 Localizações dos servidores

A gente cobre todo mundo!

Temos uma grande variedade de localizações disponíveis para o seu servidor ArmA 3. Se precisar de ajuda para escolher uma, fale com o suporte.

Todas as localizações contam com proteção DDoS capaz de aguentar ataques de até 100 Gbps, mantendo seu servidor de jogos seguro em qualquer lugar do mundo.

Tem alguma localização que você gostaria de ver por aqui? Conta pra gente! A localização certa ajuda seu serviço a aparecer corretamente na lista de servidores.

Perguntas frequentes

Encontre respostas para as dúvidas mais comuns sobre hospedagem de servidor ArmA 3.

ArmA 3 has no hard engine cap I'd ever hit in practice – maxPlayers in server.cfg will happily accept 100+, and public servers have run 80 or 90. What actually matters is the mission itself: maxPlayers in description.ext and the number of playable units the mission creator placed both act as caps, so if the mission was built for 32 players, ordering a 64-slot server won't give you more bodies. Size against the mission you plan to run first, then scale up. You can pick anything from 10 to 120 slots on the ArmA 3 pricing page.

Yes – ACE, RHS (AFRF/USAF/GREF/SAF), CUP, CBA, Antistasi, and every other Workshop mod work on LOW.MS. The Mod Manager in your control panel at control.low.ms handles Workshop IDs directly: paste the ID, hit install, and the mod is loaded into your server's -mod= line for you. For mods that aren't on Workshop (private community packs, pre-release builds), upload the PBOs through File Manager or SFTP. One caveat worth flagging: .dll uploads are blocked on our platform, which is a rare issue for Arma 3 but occasionally trips up people trying to use server-side extensions like Intercept Core – open a ticket and we'll place those server-side.

Yes – Arma 3 mods are loaded client-side, so every player has to have each mod installed and enabled in their launcher before they can join a modded server. That's how the engine works, not a LOW.MS restriction. The best way to handle this is to publish your modset as a preset: the official Arma 3 Launcher has a Share button that generates a .html file. Send that to your group and they import it once, and the launcher downloads everything from Workshop automatically.

No – Arma 3 is PC-only, with no console version and no crossplay. Every Arma 3 server (ours and every other host's) serves PC clients over Steam exclusively. If you're specifically looking for console support, you're thinking of Arma Reforger, the precursor to Arma 4, which does support PC/Xbox/PS5 crossplay.

BattlEye ships with the Arma 3 dedicated server files and is enabled by default – you don't have to install anything. On LOW.MS you can toggle it from the Commandline Manager in your control panel if you ever need to disable it for a closed testing session, but for any public or modded server you should leave it on. BattlEye runs transparently; your players won't see anything unless they try to cheat.

The base LOW.MS plan includes 10 GB of RAM, which is plenty for a vanilla 32-slot server and comfortable for medium mod packs like ACE + CBA + a single faction pack. Once you start stacking RHS + CUP + ACE + mission mods (Antistasi-style setups), or pushing past 40 players, add more – I'd jump to 15 GB at 40 slots with a full mod pack, and 20 GB if you're running Antistasi or a heavy milsim. You can add RAM at checkout or upgrade later from the panel.

By default the game port is 2302/UDP (which also carries VON voice), Steam query runs on 2303/UDP, Steam master on 2304/UDP, and BattlEye client traffic on 2306/UDP. BattlEye RCON sits above that – on LOW.MS we put it on game port + 10 (so 2312/TCP for a default server). Your exact ports show up in the control panel under Service Settings, and each additional server on the same box shifts the block by +20.

All seven Creator DLCs work on LOW.MS: Global Mobilization, S.O.G. Prairie Fire, CSLA Iron Curtain, Western Sahara, Spearhead 1944, Reaction Forces, and Expeditionary Forces. Creator DLC works on a 'one player on the server owns it' basis, meaning any connected client who owns the DLC unlocks its content for the session. Realistically, if you're running a Prairie Fire or Spearhead 1944 mission the whole server should own it, or half your players will be stuck with unarmed placeholder characters. Drop the DLC's mod ID into the server's mod line like any other mod.

Yes – headless client is supported. You run a second Arma 3 instance (the HC) that offloads AI computation from the main server, which is the standard setup for anything AI-heavy like Antistasi, Liberation, or a big Zeus op. In your server.cfg you'll want headlessClients[] = {"127.0.0.1"}; and localClient[] = {"127.0.0.1"}; so the HC can connect with unlimited bandwidth. If you need a hand setting one up on LOW.MS, open a ticket and we'll walk you through the panel side of it.

Set passwordAdmin in your server.cfg (it's separate from the normal password key for joining), then in-game open chat and type #login yourpassword. You'll get a confirmation message and then you have access to the admin menu: kick, ban, mission selection, restart, and Zeus slot on compatible missions. There's no 'first player gets admin' fallback – if you don't set passwordAdmin, no one can be admin that session.

Once every 6 to 12 hours is the sweet spot for most missions. Arma 3's scripting engine leaks memory on long sessions – AI spawns, vehicle wrecks, and JIP data all accumulate – and frames start to stutter after a few hours on heavy modpacks. We expose Scheduled Tasks in the control panel so you can set a daily or per-mission restart cycle without logging in. For Antistasi and similar persistent campaigns, consider saving the mission state before the restart.

Seu servidor ArmA 3 é ativado na hora após o pagamento, para você começar a hospedar sem atrasos.

Sim! Nosso painel de controle intuitivo te dá controle total sobre modos de jogo, mapas e configurações do seu servidor ArmA 3.

Oferecemos suporte 24/7 para o seu servidor ArmA 3 por chat ao vivo e e-mail, para te ajudar com qualquer dúvida ou problema técnico.

Com certeza. Se você não ficar satisfeito com o seu servidor ArmA 3, devolvemos o valor integral nos primeiros 5 dias.

Nossos servidores de ArmA 3 usam hardware Intel ou AMD de primeira linha para garantir que tudo rode lisinho!

Pronto para hospedar seu servidor ArmA 3?

Ativação instantânea

Seu servidor fica pronto em poucos minutos

Proteção DDoS

Proteção de nível empresarial inclusa

Suporte 24/7

Ajuda especializada sempre que você precisar

A partir de

$12.50/ mês

Cancele quando quiser. Sem prazo mínimo. Reembolso integral em 5 dias.

Pagamento seguro
Reembolso em 5 dias
Sem contratos

O que é ArmA 3

ArmA 3 is still, over a decade after launch, the deepest military sandbox on PC. Real tactics, real ballistics, real distances – and a modding scene that has kept the game alive through ACE, RHS, Antistasi, Exile, King of the Hill, and thousands of community-built missions. Hosting a dedicated server is how communities run serious unit ops, public Altis Life roleplay, or persistent PvE campaigns without bumping into the 32-player peer-to-peer ceiling. Every LOW.MS ArmA 3 server ships with 10 GB RAM, the TCAdmin panel at control.low.ms, full Mod Manager access to the Steam Workshop, SFTP for dropping in custom .pbo mods or Creator DLC content, and BattlEye enabled by default. You get the Log Viewer, Commandline Manager, Configuration Files editor, Web Console, and Scheduled Tasks – the usual TCAdmin toolkit – plus automated cloud backups and DDoS protection. Slot counts go from 10 up to 120; pick the tier that matches your expected player count and upgrade later if your community grows. If you are planning heavy modded missions like ACE + RHS + Antistasi with a headless client offloading the AI, lean toward one of the higher RAM tiers – mod-stacked ArmA 3 is one of the few games where 15 to 25 GB genuinely earns its keep. For a vanilla Warlords or Game Master server, 10 GB is plenty.

Screenshot of ArmA 3
Screenshot of ArmA 3
Screenshot of ArmA 3

Garantia de reembolso

Temos certeza de que você vai gostar do nosso serviço. Se, nas raras vezes em que algo der errado, houver um problema com o seu serviço, faremos o possível para resolver ou você simplesmente pede seu dinheiro de volta.

Temos garantia de reembolso de 5 dias em toda a nossa hospedagem de servidores de jogos. Sem perguntas.

Painel de controle de última geração

Nosso novíssimo painel de controle estará disponível em breve para hospedagem de servidor ArmA 3. Ele traz tudo o que o painel atual tem, mas com uma interface totalmente nova, intuitiva e elegante. Inclui gerenciador de arquivos avançado, instalação de mods e muito mais.

Nossa equipe interna de desenvolvimento trabalha nisso desde 2021, e o resultado vai sacudir o mercado. Clique no botão abaixo para saber mais. Até o lançamento do novo painel, você continua com acesso ao nosso painel de controle atual, cheio de recursos.

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