Multiplier for how fast in-game daytime passes. Higher values make days shorter.
DayTimeSpeedRatePar défaut : 1
Multiplier for how fast in-game nighttime passes. Higher values make nights shorter.
NightTimeSpeedRatePar défaut : 1
Multiplier for EXP earned by players and Pals.
ExpRatePar défaut : 1
Multiplier for Pal capture chance when throwing spheres.
PalCaptureRatePar défaut : 1
Multiplier for how many wild Pals spawn.
PalSpawnNumRatePar défaut : 1
Multiplier for damage dealt by Pals.
PalDamageRateAttackPar défaut : 1
Multiplier for damage taken by Pals.
PalDamageRateDefensePar défaut : 1
Multiplier for damage dealt by players.
PlayerDamageRateAttackPar défaut : 1
Multiplier for damage taken by players.
PlayerDamageRateDefensePar défaut : 1
Multiplier for how quickly player hunger drains.
PlayerStomachDecreaceRatePar défaut : 1
Multiplier for how quickly player stamina drains.
PlayerStaminaDecreaceRatePar défaut : 1
Multiplier for player natural HP regeneration.
PlayerAutoHPRegeneRatePar défaut : 1
Multiplier for player HP regeneration while sleeping.
PlayerAutoHpRegeneRateInSleepPar défaut : 1
Multiplier for how quickly Pal hunger drains.
PalStomachDecreaceRatePar défaut : 1
Multiplier for how quickly Pal stamina drains.
PalStaminaDecreaceRatePar défaut : 1
Multiplier for Pal natural HP regeneration.
PalAutoHPRegeneRatePar défaut : 1
Multiplier for Pal HP regeneration while in the Palbox or sleeping.
PalAutoHpRegeneRateInSleepPar défaut : 1
Multiplier for the HP of player-built structures.
BuildObjectHpRatePar défaut : 1
Multiplier for damage dealt to player-built structures.
BuildObjectDamageRatePar défaut : 1
Multiplier for structure decay speed. Set to 0 to disable deterioration.
BuildObjectDeteriorationDamageRatePar défaut : 1
Multiplier for items gathered from trees, ores and other collectable objects.
CollectionDropRatePar défaut : 1
Multiplier for the HP of gatherable objects such as trees and ore nodes.
CollectionObjectHpRatePar défaut : 1
Multiplier for how quickly gatherable objects respawn. Higher values mean slower respawns.
CollectionObjectRespawnSpeedRatePar défaut : 1
Multiplier for items dropped by defeated enemies.
EnemyDropItemRatePar défaut : 1
Multiplier for item weight. Lower values let players carry more.
ItemWeightRatePar défaut : 1
Multiplier for equipment durability loss.
EquipmentDurabilityDamageRatePar défaut : 1
Seconds between forced container UI re-syncs. Raising this can reduce server load.
ItemContainerForceMarkDirtyIntervalPar défaut : 1
Multiplier for food spoilage and item corruption speed.
ItemCorruptionMultiplierPar défaut : 1
What players drop when they die. None drops nothing, Item drops inventory except equipment, ItemAndEquipment drops all items, All also drops Pals in the party.
DeathPenaltyPar défaut : All
Enables raid events where hostile NPCs and Pals attack your base.
bEnableInvaderEnemyPar défaut : True
Enables Predator Pals (aggressive boss variants) spawning in the world.
EnablePredatorBossPalPar défaut : True
Maximum number of dropped items that can exist in the world at once.
DropItemMaxNumPar défaut : 3000
Maximum number of base camps a single guild can build.
BaseCampMaxNumInGuildPar défaut : 3
Maximum number of Pals that can work at one base camp. This setting only takes effect through WorldOption.sav, not PalWorldSettings.ini.
BaseCampWorkerMaxNumPar défaut : 15
Maximum structures a single player can build. 0 means unlimited.
MaxBuildingLimitNumPar défaut : 0
Maximum number of players in a guild.
GuildPlayerMaxNumPar défaut : 20
Minutes between supply drop events.
SupplyDropSpanPar défaut : 180
Maximum chat messages a player can send per minute.
ChatPostLimitPerMinutePar défaut : 10
Real-time hours for the largest eggs to hatch. Smaller eggs scale down from this value.
PalEggDefaultHatchingTimePar défaut : 72
Maximum dropped items simulated with physics. -1 uses the game default.
PhysicsActiveDropItemMaxNumPar défaut : -1
Multiplier for Ranch (grazing) Pal production speed.
MonsterFarmActionSpeedRatePar défaut : 1
Allows players to export Pals to the Global Palbox (Pal reconstruction from genetic data).
bAllowGlobalPalboxExportPar défaut : True
Allows players to import Pals from the Global Palbox onto this server.
bAllowGlobalPalboxImportPar défaut : False
Maximum players in a co-op (non-dedicated) session. Not used by dedicated servers.
CoopPlayerMaxNumPar défaut : 4
Enables the UNKO (poop) item mechanic.
bActiveUNKOPar défaut : False
Maximum number of UNKO items that can exist in the world at once.
DropItemMaxNum_UNKOPar défaut : 100
Maximum number of base camps that can exist across the whole server.
BaseCampMaxNumPar défaut : 128
How many real-time hours dropped items remain in the world before despawning.
DropItemAliveMaxHoursPar défaut : 1
Automatically dismantles a guild and its structures when no members have been online for the configured time.
bAutoResetGuildNoOnlinePlayersPar défaut : False
Hours of guild inactivity before an automatic guild reset, when enabled.
AutoResetGuildTimeNoOnlinePlayersPar défaut : 72
Multiplier for crafting and work suitability speed.
WorkSpeedRatePar défaut : 1
Enables multiplayer for co-op sessions. Dedicated servers manage this automatically.
bIsMultiplayPar défaut : False
Applies a penalty (such as hunger) to players who have not logged in for a while.
bEnableNonLoginPenaltyPar défaut : True
Lets new players choose a starting location on the map instead of a fixed spawn.
bIsStartLocationSelectByMapPar défaut : True
Enables the RCON remote console protocol.
RCONEnabledPar défaut : False
Port used for RCON connections.
RCONPortPar défaut : 25575
Enables the REST API for server management.
RESTAPIEnabledPar défaut : False
Port used by the REST API.
RESTAPIPortPar défaut : 8212
Region string shown in the community server browser.
RegionPar défaut : (vide)
Enables player authentication. Keep enabled on public servers.
bUseAuthPar défaut : True
Enables fast travel between discovered Great Eagle statues.
bEnableFastTravelPar défaut : True
URL of the ban list the server checks on join. Defaults to the official Pocketpair list.
BanListURLPar défaut : https://b.palworldgame.com/api/banlist.txt
Enables player-versus-player combat on the server.
bIsPvPPar défaut : False
Hardcore mode. Characters that die are deleted permanently.
bHardcorePar défaut : False
When enabled, Pals that die are lost permanently instead of being revived.
bPalLostPar défaut : False
Allows players to recreate a character after death in Hardcore mode.
bCharacterRecreateInHardcorePar défaut : False
Allows players to loot death-penalty drops belonging to other guilds.
bCanPickupOtherGuildDeathPenaltyDropPar défaut : False
Keeps player characters sleeping in the world after they log out.
bExistPlayerAfterLogoutPar défaut : False
Allows Pals to defend bases against players from other guilds.
bEnableDefenseOtherGuildPlayerPar défaut : False
Hides the base area boundary effect of other guilds' camps.
bInvisibleOtherGuildBaseCampAreaFXPar défaut : False
Prevents building close to fast travel points and other restricted areas.
bBuildAreaLimitPar défaut : False
Distance in centimetres at which Pals and characters stop syncing to clients. Lower values reduce network load.
ServerReplicatePawnCullDistancePar défaut : 15000
Enables the player list on the ESC menu.
bShowPlayerListPar défaut : False
Allows players to damage other players even outside PvP mode.
bEnablePlayerToPlayerDamagePar défaut : False
Allows damage to friendly Pals and guild members.
bEnableFriendlyFirePar défaut : False
Enables aim assist for controller players.
bEnableAimAssistPadPar défaut : True
Enables aim assist for mouse and keyboard players.
bEnableAimAssistKeyboardPar défaut : False
Restricts fast travel to base camps only, disabling travel to Great Eagle statues.
bEnableFastTravelOnlyBaseCampPar défaut : False
Allows players with client-side mods to join the server.
bAllowClientModPar défaut : True
Shows chat messages when players join or leave the server.
bIsShowJoinLeftMessagePar défaut : True
Comma-separated list of technology IDs players are not allowed to unlock.
DenyTechnologyListPar défaut : (vide)
Minutes a player must wait before rejoining a guild after leaving.
GuildRejoinCooldownMinutesPar défaut : 0
Seconds a player must wait before respawning after death.
BlockRespawnTimePar défaut : 5
If a player dies again within this many seconds, the respawn cooldown is multiplied by the penalty scale.
RespawnPenaltyDurationThresholdPar défaut : 0
Multiplier applied to the respawn cooldown for repeated quick deaths.
RespawnPenaltyTimeScalePar défaut : 2
Shows PvP item counts for base camps on the world map.
bDisplayPvPItemNumOnWorldMap_BaseCampPar défaut : False
Shows player locations and PvP item counts on the world map.
bDisplayPvPItemNumOnWorldMap_PlayerPar défaut : False
Item ID dropped by players killed in PvP mode.
AdditionalDropItemWhenPlayerKillingInPvPModePar défaut : PlayerDropItem
How many of the PvP kill drop item are dropped.
AdditionalDropItemNumWhenPlayerKillingInPvPModePar défaut : 1
Enables an extra item drop when a player is killed in PvP mode.
bAdditionalDropItemWhenPlayerKillingInPvPModePar défaut : False
Allows players to allocate stat points into HP.
bAllowEnhanceStat_HealthPar défaut : True
Allows players to allocate stat points into Attack.
bAllowEnhanceStat_AttackPar défaut : True
Allows players to allocate stat points into Stamina.
bAllowEnhanceStat_StaminaPar défaut : True
Allows players to allocate stat points into Carry Weight.
bAllowEnhanceStat_WeightPar défaut : True
Allows players to allocate stat points into Work Speed.
bAllowEnhanceStat_WorkSpeedPar défaut : True
Seconds between Palbox storage update checks. Raising this can reduce server load.
PlayerDataPalStorageUpdateCheckTickIntervalPar défaut : 1
Seconds between checks for inactive guild masters.
AutoTransferMasterCheckIntervalSecondsPar défaut : 3600
Days of guild master inactivity before leadership is handed to another member.
AutoTransferMasterThresholdDaysPar défaut : 14
Maximum guilds processed per server tick. Performance tuning value.
MaxGuildsPerFramePar défaut : 10
Shows the builder's player ID on structures.
bEnableBuildingPlayerUIdDisplayPar défaut : False
Seconds the builder name display cache lasts. Performance tuning value.
BuildingNameDisplayCacheTTLSecondsPar défaut : 60
Configurez tous les paramètres de votre serveur dédié Palworld et exportez le résultat au format WorldOption.sav ou PalWorldSettings.ini, entièrement dans votre navigateur. Rien de ce que vous saisissez ou téléversez ne quitte votre appareil.
Partez des valeurs par défaut, collez votre PalWorldSettings.ini existant ou téléversez un WorldOption.sav pour le modifier. Quand un WorldOption.sav existe dans le dossier de sauvegarde du monde, il remplace PalWorldSettings.ini, et certains paramètres comme BaseCampWorkerMaxNum ne fonctionnent que via le fichier .sav.
Questions fréquentes
Qu'est-ce que WorldOption.sav ?
WorldOption.sav est un fichier de sauvegarde binaire qui stocke les paramètres du monde Palworld. Il se trouve dans Pal/Saved/SaveGames/0/[WorldGUID]/ sur votre serveur. Quand il existe, le jeu lit les paramètres du monde depuis ce fichier et ignore la plupart des valeurs de PalWorldSettings.ini.
Pourquoi modifier WorldOption.sav plutôt que PalWorldSettings.ini ?
Certains paramètres, comme BaseCampWorkerMaxNum, ne prennent effet que via WorldOption.sav. C'est aussi le moyen fiable de changer les paramètres d'un monde existant, car le jeu conserve les paramètres du monde dans la sauvegarde.
Dois-je envoyer mon fichier de sauvegarde sur un serveur ?
Non. Tout s'exécute localement dans votre navigateur, y compris la lecture et l'écriture du format binaire .sav. Vos fichiers et mots de passe ne quittent jamais votre appareil.