7 May 2026

The Isle Server Configuration and Settings Guide

Complete guide to The Isle Evrima server configuration including Game.ini settings, RCON commands, growth rates, dinosaur restrictions, and gameplay tuning for your dedicated server.

Besoin d'un serveur The Isle ?Louer maintenant

If you're running a The Isle Evrima server through LOW.MS, you've probably already noticed that Game.ini is where most of the magic happens. I'll walk you through the settings that actually exist and work, so you're not chasing phantom config keys that got invented by the internet.

All of these settings live in your Game.ini file. To get there, log in to your control panel at control.low.ms, navigate to your server, and open Configuration Files from the sidebar. After making changes, restart the server for them to take effect.

Server Identity and Access

The basics. Under [/Script/TheIsle.TIGameSession], you've got:

  • ServerName – what shows up in the server browser. Pick something memorable.
  • ServerPassword – a join password for your server. But here's the thing: just setting a password isn't enough. You also need to set bServerPassword=true or the server ignores it entirely.
  • MaxPlayerCount – your maximum player cap. Note the exact spelling here; it's MaxPlayerCount, not MaxPlayers.

Whitelisting

If you want to run a private or application-only server, set bServerWhitelist=true under [/Script/TheIsle.TIGameSession]. Whitelisted Steam IDs go directly into your Game.ini under the WhitelistIDs key – there's no separate whitelist file to manage.

Global Chat

bEnableGlobalChat toggles whether players can use global chat. Some community servers turn this off to encourage more local, immersive interaction. Your call.

Growth and Gameplay

Growth speed is probably the single most impactful setting you'll touch. GrowthMultiplier defaults to 1.0, and higher values mean faster growth from juvenile to adult.

A few rough guidelines based on what I've seen work well:

  • Hardcore servers tend to keep it at 0.5 to 1.0. Reaching adulthood feels like an achievement.
  • Community servers usually land around 1.5 to 3.0 – enough to respect people's time without making growth trivial.
  • Casual or PvP-focused servers might crank it to 5.0 or higher so players can get into the action quickly.

Diet and Migration

bEnableDiets toggles the diet system, and bEnableMigration controls the migration mechanic. Both add depth to the survival loop, but some servers prefer to simplify things by turning one or both off.

Mutations

bEnableMutations enables or disables the mutation system. If you want a more vanilla experience, you can turn this off.

Corpse Decay

CorpseDecayMultiplier controls how fast corpses decompose. Higher values mean corpses disappear faster, which can help with both immersion and server performance on busy servers.

AI Configuration

The Isle populates its world with AI creatures, and you've got a few knobs to turn:

  • bSpawnAI – the master toggle. Set to false and no AI spawns at all.
  • AIDensity – controls how many AI creatures are present. Higher values mean a more populated world, but keep an eye on performance if you push it too high.
  • AISpawnInterval – the time between AI spawn waves. Shorter intervals fill the world faster but cost more server resources.

Plants and Vegetation

Similarly to AI, plant spawns have their own controls:

  • bSpawnPlants – toggle plant spawns on or off.
  • PlantSpawnMultiplier – adjusts the rate at which plants appear. Herbivore-heavy servers might want to bump this up so there's enough food to go around.

Day/Night Cycle and Weather

You can control how long days and nights last independently, which is great for setting a mood:

  • ServerDayLengthMinutes – how many real minutes a full day cycle takes.
  • ServerNightLengthMinutes – same but for night.

Some servers run shorter nights because players find extended darkness frustrating. Others lean into long nights for atmosphere. Experiment and see what your community prefers.

bRandomWeatherEnabled toggles random weather events. Disabling it gives you permanently clear skies, which some players prefer for visibility.

Restricting the Dinosaur Roster

Under [/Script/TheIsle.TIGameStateBase], the AllowedClasses setting lets you control which dinosaur species players can pick. This is useful for themed servers – herbivore-only servers, apex-free servers, or carefully curated ecosystems where you've hand-picked the roster to create a balanced food chain.

If you leave this unset, all available dinosaurs are playable.

RCON Commands

The Isle Evrima uses its own custom RCON protocol. This is important: standard RCON tools like mcrcon won't work. You need an Evrima-compatible client like TheIsleEvrimaRCON.

Your RCON password is set via RconPassword under [/Script/Engine.Game] in Game.ini. To connect, point your RCON client at your server's IP and your RCON port (shown in your control panel).

Here are the commands you'll actually use:

Player management:

  • kick [SteamID64,Reason] – boot someone with a reason
  • ban [Name,SteamID64,Reason,Time] – ban a player
  • playerlist – shows all connected players (note: it's playerlist, not listplayers)
  • announce [message] – broadcast a server-wide message
  • heal – heal a player
  • grow – grow a player's dinosaur
  • teleport – teleport a player

Server and world management:

  • save – force a server save
  • aidensity – adjust AI density on the fly
  • toggleai – turn AI on or off
  • wipecorpses – clean up all corpses from the map

Change your RCON password regularly and don't share it. That one's obvious but worth saying.

Performance Tips

A few things that help keep your server running smoothly:

Schedule regular restarts. Every 6 to 12 hours is a good cadence, especially for high-population servers. You can set these up through Scheduled Tasks in your control panel at control.low.ms. Restarts clear accumulated memory usage and keep AI spawning clean.

Watch your AI density. High AIDensity values on a busy server will eat into performance. If you're seeing lag spikes during peak hours, try dialling the AI back or using the aidensity RCON command to adjust it live without a restart.

Keep corpse decay reasonable. Lots of corpses sitting around aren't just an aesthetic issue – they consume server resources. A higher CorpseDecayMultiplier helps here.

If you run into issues, check out the troubleshooting guide or the getting started guide if you're still setting things up for the first time.

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