LOW.MS is a game server hosting provider trusted by thousands of players worldwide, offering
high-performance servers across 12 global locations for titles including Rust, Valheim, ARK,
Palworld, and many more. We're building the next generation of our hosting platform —
replacing legacy tooling with a modern, event-driven architecture built on TypeScript,
containers, and AWS.
As a Mid-level Software Engineer, you'll work across the full stack of our platform — from the
customer-facing website and control panel to the backend API and node daemon that provisions
and manages game servers on bare metal. You'll contribute to a system that handles automated
provisioning, real-time server consoles, container orchestration, and event-driven
communication between distributed services.
Our stack includes TypeScript end-to-end, Fastify and Prisma on the backend, Vue 3 and Nuxt on
the frontend, Docker for containerised game servers, and AWS services including IoT Core,
EventBridge, Lambda, and S3. We also integrate AI tooling (Claude, GPT, Gemini) via the Model
Context Protocol to enhance our internal and customer-facing workflows.
This is a hands-on role where you'll ship features, fix bugs, improve infrastructure, and help shape the technical direction of a growing platform.