6 May 2026

Conan Exiles admin and console commands: the ones that actually matter

A working reference of Conan Exiles admin commands and console commands for server admins. The ones I actually use in tickets, with verified syntax, plus the ones that get blogged about but are basically useless.

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Conan's admin tooling is pretty good once you find it, and pretty hidden until you do. Most server admins end up using a small handful of commands constantly and ignoring the rest. This is that working set, with the syntax verified against current builds, plus a quick note on which commands get listed in big online guides but aren't actually that useful.

If you haven't enabled admin mode yet, the getting started guide walks through setting AdminPassword in ServerSettings.ini and unlocking the in-game admin panel. The commands below all require admin mode, so do that first.

How to actually open the console

Conan has two parallel admin interfaces and they each take different keys to open:

  • Admin GUI: Ctrl + Shift + C opens the in-game admin panel. This is the menu-driven one, with checkboxes for spawning items, toggling god mode, kicking players, changing server settings live. For most day-to-day admin tasks this is the one you want, because you don't have to remember exact command spellings.
  • Console: the ~ (tilde) key opens a text console for typing commands directly. This is what you use for the bulk operations that the GUI doesn't expose, and for the few commands that are console-only.

If neither key opens anything, you're not in admin mode. Run MakeMeAdmin <yourpassword> from the chat box first (or use the Make Me Admin field in the in-game settings menu), then the keys will work.

The everyday commands

These are the ones I reach for almost every admin session.

MakeMeAdmin <AdminPassword>
MakeMeNormal

Enter and exit admin mode. MakeMeNormal is worth knowing because once you're admin the world treats you differently (NPCs ignore you, building rules relax) and that occasionally messes with testing.

TeleportPlayer <X Y Z>
TeleportToPlayer <PlayerName>
SummonPlayer <PlayerName>

Three flavours of teleport. TeleportPlayer jumps you to specific coordinates. TeleportToPlayer jumps you to another player's position. SummonPlayer brings another player to you. All three are useful for ticket-handling, in particular pulling stuck players out of geometry.

SpawnItem <ItemID> <Quantity>

Drops the named item directly into your inventory. The official Conan Exiles wiki has the canonical item ID list. Worth knowing that if you spawn quantity 0 you get a single instance, and that some bound items refuse to spawn outside their intended context.

DestroyTarget

Deletes whatever you're currently looking at. Building piece, placeable, NPC, the lot. There is no confirmation dialog, so look at what you mean to delete before pressing enter.

BroadcastMessage <Message>

Pushes a yellow server-wide announcement to every connected player. Good for "restart in 10 minutes" style nudges.

Server settings from inside the game

Two console commands let you change server settings without restarting:

GetAllServerSettings
SetServerSetting "<Setting>" "<Value>"

GetAllServerSettings dumps every current setting to the console, which is handy when you're trying to remember what HarvestAmountMultiplier is currently set to without leaving the game. SetServerSetting changes one of them live, with the values written back to ServerSettings.ini on the next save.

The quoting matters. Per the canonical Steam Community admin commands guide, the value must be wrapped in quotes for the command to take. So SetServerSetting "HarvestAmountMultiplier" "2.5" works, where without the quotes it silently fails.

For the full reference of what settings exist, the server settings guide is the structured one and Inflexion's server settings page is the canonical Funcom-published list.

Personal cheat commands

These let you survive while you're admin-ing. None of them affect anyone else.

God
Invisibility
Cloak
Fly
Ghost
Walk
NoSprintCost

God is invulnerability. Invisibility and Cloak are different stages of "NPCs cannot see me" (they overlap). Fly is what it sounds like. Ghost adds noclip on top of fly, so you can move through walls. Walk cancels fly and ghost. NoSprintCost removes stamina drain when sprinting.

Most admins toggle Fly and Ghost together for inspecting bases without breaking anything, then Walk to land.

Information and inspection

ViewPlayer <PlayerName>
ViewSelf
PrintPlayerInfo <PlayerNameOrID>
ToggleDebugHUD
GetServerHealth

ViewPlayer and ViewSelf print the inventory and stats of the named target into the console. PrintPlayerInfo is more detailed and accepts either a name or a player ID. ToggleDebugHUD overlays performance information on the screen. GetServerHealth prints a snapshot of server-side performance metrics, useful when a player reports the world feels laggy.

Damage commands (use sparingly)

DamageTarget <Value>

Inflicts the named damage value on whatever you're looking at. Worth knowing because it's the cleanest way to test a defence setup, but easy to misuse on a live server. Don't.

Commands that get listed in guides but I'd ignore

A few commands show up on every "every Conan command in 2026" list and almost never come up in actual tickets:

  • Teleport without arguments. Teleports you toward whatever you're looking at. Sounds useful, almost never is in practice. TeleportPlayer X Y Z with explicit coordinates is more predictable.
  • Cloak as a separate concept from Invisibility. Most admins just use Invisibility and don't think about the distinction.

Caveats worth knowing

A few honest grey areas:

  • Command syntax has shifted between Conan updates. The list above is what's documented and working as of the Enhanced (UE5) launch on May 5 2026. Funcom occasionally renames or splits commands, so if a command isn't doing what you expect, the in-game admin GUI's tooltip text is more authoritative than any blog post.
  • The admin GUI is the better default for most tasks. The console is for the things the GUI doesn't expose, like SetServerSetting for live config changes or BroadcastMessage for server-wide nudges. Don't memorise commands that the GUI already gives you a button for.
  • Server settings changed via SetServerSetting are written to ServerSettings.ini on the next save. If you force-kill the server process before that save fires, your live changes vanish. Always do a clean restart after admin-panel edits if you want them to stick.

The full canonical list lives in two places: Funcom's wiki Admin Panel page and the long-running Steam Community admin commands guide. Both go deeper than this article. The set above is what comes up in actual hosting tickets week to week.

If you'd rather not memorise any of this and just want a setting changed, open a ticket from the panel and we'll do it for you.

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